06-11-2013, 12:18 PM
(Última modificación: 07-08-2013, 04:53 AM por Daniel_Juve.)
![[Imagen: LMhzzWc.png]](http://i.imgur.com/LMhzzWc.png)
First of all, why index files?
Index will make your file lighter and more compatible with PES6, so it's about performance, and also working easily with transparencies.
This can be used for any other file for PES that you wanna import into .bin files.
And this is how you do it.
1 - First of all, you need to configure OPTPiX correctly, otherwise you'll not have good results.
Go to Options > Color Reduction Setting and configure the tabs like I have mine configured:
2 - Now import the file you wanna index into OPTPiX, right click on it and click on "Color Reduction" (or CTRL+R).
3 - In the "Output" tab, select the option for what you are working with:
> 256 colors (8 bit) | FOR KITS
> 16 colors | FOR NUMBERS/FONTS
4 - Click on "Color Reduction" and when the process finishes, click on "Finish". It will create a new file with the colors palette on the side.
5 - Close the old one (without the palette) and save the new one as PNG (default saving options).
6 - Done!
De-indexing
This might be very useful too, specially for people who just want to change numbers/fonts coloring.
(if it's the case, remember to index it again after you edit the colors)
Here is how to reverse the indexing process for any files.
1- Import file to OPTPiX
2- Now go to Image > Direct Color Image Conversion (this will un-index the file, making it a normal PNG again maintaining the transparencies).
3 - Save the new file as PNG.
4 - Done!
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